▌ 77 OPERATORS · EVERY WEAPON · ONE PRESET EACH

The recoilis a pattern.Your mousealready knows it.

R6 Recoil pulls your aim back down while you fire. You decide how hard, and you decide it separately for every operator, every weapon and every sight. Corrections land in the gaps between your shots, so nothing is wrestling you for the mouse. The gun stops climbing.

See it work
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THE IDEA

Recoil in Rainbow Six Siege is
deterministic.

The same weapon climbs the same way every round. The game is built that way and nobody hides it, which is why good players spend hours in the range drilling the pull-down by hand. R6 Recoil does the drilling for you, at a rate you set, on whatever gun you happen to be holding.

Per operator

Ash kicks harder than Sledge. Every operator gets their own preset, and it goes live the moment you pick them.

Per weapon

Primary and secondary are tuned separately. An R4-C and a 5.7 USG have nothing in common except the hand holding them, so one number was never going to cover both.

Per sight

Magnification multiplies the pattern, so each weapon slot carries its own X and Y. Swap to a 2.5x and there is one number to change.

OPS

Every operator.
Not a template.

This is the app's own operator grid, running in the page. Pick someone and the readout above it updates exactly as it would on your desktop: preset name, compensation values, sight. Attackers and defenders, all 77 of them, each with a preset that is yours to tune.
LOADOUT

One preset,
every gun they carry.

Picking an operator does not pick a weapon. Every slot in the loadout holds its own numbers, so dropping to your sidearm mid-round swaps the compensation along with it. Put a different gun in the slot and its calibration comes too.
COMPENSATION

Two numbers.
That is the whole idea.

Y is how hard your aim gets pulled down while you hold fire. X trims the sideways drift most guns pick up as the burst goes on. Drag both and watch the target: the group starts high and wide, and walking it back onto the crosshair is all there is to it. The app has the same two sliders.
RAPID FIRE

Semi-auto,
held down.

Hold the trigger down and a semi-auto fires at the rate you set, the same rate every round. You switch it on per weapon slot, so a marksman rifle can have it while the sidearm in the same preset stays exactly as it was. Compensation carries on underneath.
AUTO-DETECT

It knows who
you picked.

All 77 presets are no use to you if the wrong one is loaded, and nobody is alt-tabbing during a pick phase. So you press one key. It reads who you just picked and puts their preset live, with no menu to open and no name to type.
CFG

Your keys.
Your colour.

The real settings card, running here. Rebind the pause key, change how weapon switching works, or have it start with the game so you stop thinking about it. The accent switcher retints this website the way it retints the app: six colours, one code path.
STATS

It keeps the tally.
You never have to.

How long you have had it open, how often auto-detect found someone for you, which operators you actually pick, and how much of the roster you have got round to tuning. The clock ticks while the tab is open. None of it leaves the machine: it sits in a file next to your presets, and nothing reads it but this screen.
SPECS

The short
version.

PLATFORM

OS
Windows x64
Install
Single .exe
Privileges
Administrator
Connection
Required

CONTROL

Trigger
LMB + RMB held
Values
X and Y, per sight
Rapid fire
Per weapon slot
Hotkeys
All rebindable
Starts with the game
Optional

COVERAGE

Operators
77
Weapons
117
Presets
Unlimited
Auto-detect
Optional
Usage stats
Local only
PRICING

One tool.
Three lengths.

Every tier is the same software with everything switched on. The only difference between them is how long it runs for. Pay in SOL, ETH or BTC, whichever you already hold, and the key shows up on screen as soon as the payment settles.

1 MONTH

€7

30 DAYS

6 MONTHS

€15

180 DAYS

BEST VALUE

LIFETIME

€20

NEVER EXPIRES

Every tier includes

  • All 77 operators and every weapon they carry
  • Per-weapon, per-sight calibration
  • Rapid fire per weapon slot
  • Unlimited presets
  • Free updates for the life of the licence
  • One computer at a time, and we move it for you if you get a new one
QUESTIONS

Straight
answers.

No. Nothing touches game memory. The only thing that looks at your screen is the optional operator auto-detect, and it reads the operator name out of your own interface. Past that, the tool moves your mouse and has no idea what is in front of you.

▌ WINDOWS x64 · SINGLE EXE

Stop fighting
the climb.