▌ MIYU · TWO TOOLS · WINDOWS ONLY

Between yourhands and the gamesits a layernobody tunes.

So we build it. Two Windows programs so far, one job each. Neither of them learns anything about how you play: every number that changes what they do is a number you set.

Why

A tool should be
finishable.

Software in this corner keeps growing until nobody can say what it does any more. Another tab, another toggle, and the thing you came for is three screens deep behind two settings that affect each other in a way nobody ever wrote down.

We would rather ship something with edges on it. One job per tool. Once that job is covered there is nothing left to bolt on, so the program stops there and a second problem gets a second program.

How we build

Three rules,
applied to both.

One job

Each program covers one thing and then stops growing. Whatever comes up next gets its own program rather than another tab in this one.

Your numbers

Nothing here watches how you play and adjusts itself behind your back. Every value that changes the behaviour is one you set, and all of them are on the screen in front of you.

Native Windows

Windows only, one .exe, no account to make before it opens. There is a one-time driver setup to run first, and a program that does it for you.